Expand
Education

Ph.D., Science Education, Arizona State University, 2010

B.S., Physics with a specialization in astrophysics, University of California, San Diego, 2003

Research & Service

Cynthia D’Angelo, Ph.D, is a researcher specializing in science education, technology-enhanced learning environments (including simulations and games) and collaborative learning. She focuses her work on leveraging data gathered through online technologies to better understand student learning of STEM concepts and practices and help teachers improve their instruction. She was the PI of a $1.5 million NSF-funded project that worked on developing learning analytics for speech data of face-to-face collaboration of middle school students. Dr. D'Angelo is also interested in leveraging augmented reality application to improve science learning. She has worked extensively with NGSS, both in implementation of curricular initiatives related to NGSS and in developing and studying NGSS-aligned formative assessments.

Expand
Courses

Tchg Elem Science II Course is the second of two 3-hour science methods courses in the elementary education program. Focus on in-depth understanding of inquiry science teaching. Coursework is integrated with field assignments in schools. Topics include curriculum materials; literacy instruction in science; children's "thinking" about science; differentiated instruction; assessment; incorporating technology. 3 undergraduate hours. 3 graduate hours.

Engaging Educational Tech Same as EPSY 555 and INFO 555. See EPSY 555.

Engaging Educational Tech This course examines technologies that seek to promote and sustain engagement in learning, both in formal and informal settings. Topics covered include educational games, artificial intelligence, virtual environments, mobile devices, affective computing, pedagogical agents, narrative learning environments, and more. A highly interdisciplinary approach is taken by blending theory and evidence from psychology and education with discussions of technological advances. Students in the class will be expected to work in teams to design and implement a prototype for a problem of their own choosing. Same as CI 555 and INFO 555. 4 graduate hours. No professional credit.

Engaging Educational Tech Same as CI 555 and EPSY 555. See EPSY 555.

Cynthia D'Angelo

Assistant Professor, Educational Psychology

Contact

Update Your Profile

Refreshing data...please wait