Humans Affecting the Ocean Habitat

Teacher of Lesson: Teresa Moore
Grade Level: 2/3

Objectives:

Materials:

(all can be seen on my game board)

Procedures:

  1. Pass out a sheet of paper with "Turtle Facts" to every student. Have them read along as I read the first paragraph to them. "Here are a list of facts about the sea turtle. Can someone tell me how long the sea turtle can live?" Give them a chance to search the list and raise their hands. Give a turtle playing piece to the table the correct response came from. (incentive) Ask a few more random questions from the list. Keep giving out game pieces to the groups (donŐt give out more than the number sitting at that group). After awhile stop the questioning.
  2. Show them the game board I made for "Race to the Sea". "What do you think the main objective of this game is? Listen to the title and think about what we just talked about." Open up the game board and tell them that the objective is to get your turtle piece to the end first by rolling a die. Sound easy? Well, everyoneŐs playing piece represents 25 baby sea turtles who just hatched from their nest on the beach. Along the way, you may land on a space that sends you back a few spaces or kills several of your turtles! On the back of your fact sheet I want everyone to write 25. Now put your pencils down again. That's how many sea turtles you are beginning with. If I lost 11 turtles on a space, what would I need to do? (25 - 11 = 14) I keep subtracting along the way. If I run out of turtles before reaching the ocean, I lose the game.
  3. One person in each group raise your hand if there aren't enough pieces at your table for everyone to play. (pass out remaining pieces)
  4. When I hand out a die to each group, roll to see who goes first. Then take turns going around the circle to the first person's left. Remember to keep track of how many turtles you have on your fact sheet. After we play for awhile, I will have everyone stop. If you're not done with your game, you can continue it after our discussion if we have any remaining time. You may start as I pass out the dice.
  5. Circulate as they play. Ask occasionally how many turtles they have left and how they are losing them.
  6. Stop playing the game. Collect all the dice. Call them to gather in a group on the carpet. "How did you do? Did anyone lose all of their turtles? How many had more than 5? 10? 15? 20? Did anyone finish with all of them? What were some of the problems you ran into?" Listen to responses from the class. Ask how they feel about each of these problems. "Is there anything we can do to change it? Would you do the same thing?"
  7. Give them a summary of "Troubles for Turtles". They donŐt have a copy, but they can look at the list on my game board later. I will put it in our unit game area for when they finish their work. Talk some more about the problems people cause for sea turtles through this listing. As a wrap up, ask everyone to think of one of the problems facing the sea turtles that bothers them the most. When they tell me what bothers them and why, they can return to their seat to do their individual work.

Evaluation:

  1. Listen to their comments regarding the troubles they faced during the game to see if they learned something from playing. Listen again to each person after the final discussion on "Troubles for Turtles". Was everybody able to remember a problem that I introduced? Did they voice an opinion about that problem?
  2. Did all the tables receive at least two game pieces for answering my "Turtle Talk" questions (fact sheet)?

Follow up/ Teaching Strategies:

  1. Have them fill out a small worksheet using their fact sheet to answer questions.
  2. Have them pick a sea turtle problem and write an opinion paper on it.
  3. Have them color and construct more folder game boards for free time use by the class.

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